JOEL HEIRES
joel@joelheires.com
BIO
I take the most pleasure in life while creating, building, fixing, and figuring out how things work. I enjoy creating thought out experiences with a team of driven individuals and I highly value craft, and relish the challenge of being creative despite necessary limitations in production. I am always looking to learn and grow professionally and personally, and feel fortunate that much of my professional experience has afforded me the opportunity to do so.
Professional Experience
2014-Current: Self Employed
1-1 , 36 cards based on NES games, Illustration, Layout, Package Design, Writing
The Magi, Digital Paintings paired with a collaborators musical tracks
Rob3rt the Robot, Illustrations, Font, and Page Layout for a Children's book
Various Freelance Work, Illustration, Character design, Logo Design, Fine Art
2008-2014: Artist, Raw Thrills (Arcade Games)
Galaga Assault (redemption), Jurassic Park Arcade, Super Alpine Racer,
Pacman Chompmania (redemption), Xgames SnoCross, Doodle Jump (redemption),
Super Cars, Guitar Hero Arcade, Super Bikes 2, Nicktoons Nitro
2005-2007: Artist, Game Designer, IHSoft (Casino Gaming)
Reel Deal, Hangar Queen,
4 Seasons, Block Buster
2003-2005: Artist, Bearded Toad Entertainment (Handheld Gaming)
Kaplan ACT, Kaplan SAT, Yahtzee,
Battle Ship, Trivial Pursuit: Mobile Edition
Software Proficiency
Photoshop, Blender, Substance, 3dsMax, After Effects
Education
Carnegie Mellon University Pittsburgh, PA.
Bachelor of Fine Arts